Human Kinds: Design Issues Concerning Extreme Life Extension–Part 3

The final part of Natasha Vita-More’s talk, together with an audible but hard-to-hear exchange with Nick Agar at the end. Nick is asking about the prototype that Natasha designed 10 years ago, Primo Posthuman. You can get more on Primo, and on Natasha’s work more generally, from her website.

The examples that Natasha provides are provocative, and in the exchange with Nick we’re reminded of the difference between “prototype design” and “industrial design”–design at the planning (detailed as that may be) level, and design at the level of implementation. But even once implemented in some form, there’s the further question of what we might call full-blown implementation, truly industrial design, where we scale up from some kind of implementation to implement the device to realize its full promise.

Example: consider artificial intelligence vs artificial retinae (and related visual prosthetics) or cochlear implants. Continue reading

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